﻿using System;
using UnityEngine;

namespace Illusion.CustomAttributes
{
	// Token: 0x02000303 RID: 771
	[AttributeUsage(AttributeTargets.Enum | AttributeTargets.Field)]
	public sealed class EnumFlags2Attribute : PropertyAttribute
	{
		// Token: 0x060013B5 RID: 5045 RVA: 0x0008C040 File Offset: 0x0008A240
		public EnumFlags2Attribute(string label, int _oneline = -1)
		{
			this.label = label;
			this.line = _oneline;
		}

		// Token: 0x040018A6 RID: 6310
		public string label;

		// Token: 0x040018A7 RID: 6311
		public int line;
	}
}
